--------------------- 2016 ---------------------

Le Design Comme Critique
Extract from Speculative Everything in Azimuts 44, Ecole Supérieure d’Art et Design Saint-Etienne, France

Story: The Tyranny of Comfort
L'idée de Confort, Une Anthologie, Centre national des arts plastiques, Éditions B42-73, France

The UmK: A Traveller's Tale
Graduate Institute for Design Ethnography and Social Thought (GIDEST), The New School, New York, (Unpublished)

--------------------- 2015 ---------------------

Book: Speculative Everything (Japanese Version)
BNN Publishing, Tokyo, Japan

--------------------- 2014 ---------------------

The School of Constructed Realities
Maharam Stories

Critical Design FAQ
Catalogue for Bunny Smash, Museum of Contemporaray Art, Tokyo, Japan

--------------------- 2013 ---------------------

Book: Speculative Everything: Design, Fiction, and Social Dreaming
Anthony Dunne and Fiona Raby, The MIT Press, Cambridge, USA

Catalogue: Grow Your Own... Life After Nature
Q&A with Co-Curator Anthony Dunne, Science Gallery, Dublin, 2013

--------------------- 2011 ---------------------

What if...
Exhibition catalogue: The First Beijing International Design Triennial, Beijing, 2011, pp 233-85.

Designer as Author
Design Act: Socially and Politically Engaged Design Today — Critical Roles and Emerging Tactics. Editors Magnus Ericson and Ramia Mazé Iaspis, Sternberg, 2011

Critical Design F.A.Q
Design for Change, Edited by Léa Gauthier. Black Jack Editions, Paris, 2011

Between Reality and the Impossible
I Read Where I Am: exploring new information cultures. Compiled by Mieke Gerritzen, Geert Lovink, Minke Kampman, Graphic Design Museum, Amsterdam, 2011

--------------------- 2010 ---------------------

Between Reality and the Impossible
Essay for the catalogue of the St Etienne International Design Biennale, France, 2010.
View PDF

Revitalizing Design: Revital Cohen.
Nature Medicine. 2010 Sep;16(9):944

--------------------- 2009 ---------------------

What If...
Catalogue for an exhibition at the Science Gallery, Dublin, Ireland.

Interview with Anthony Dunne
Tobie Kerridge, Material Beliefs, pp 63-65, Interaction Research Studio, UK.

Interpretation, Collaboration, and Critique
Interview with Anthony Dunne by Raoul Rickenberg, The Journal of Design + Management, Vol. 3, No. 1, pp 22-28, Parsons the New School, New York, USA.

--------------------- 2008 ---------------------

AC DC
Contemporary Art Contemporary Design, Proceedings of the Symposium AC/DC, pp 186-98, Zurich: JRP-Ringier.

The Evidence Dolls Project
Human Futures: Art in an Age of Uncertainty, Andy Miah (ed) Liverpool University Press, UK.

Design for Debate
Neoplasmatic Design, Architectural Design, Marcos Cruz and Steve Pike (eds), Vol 78 No 6.

Fictional Functions and Functional Fictions
D&R in conversation with Troika, Digital by Design, Thames & Hudson, London.

Evidence Dolls
Catalogue essay, Nowhere/Now/Here, LABoral, Spain.
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Guest Editor
Icon Magazine, Issue 058.

Interview with Anthony Dunne
Christian Brändle, Wouldn't it be nice ... JPR - Ringier, Zurich.

--------------------- 2007 ---------------------

Food for Thought
Design Week

Critical Design FAQ

--------------------- 2006 ---------------------

Design Interactions at the RCA
Axis Magazine, October, Japan.

--------------------- 2005 ---------------------

Hertzian Tales
Electronic Products, Aesthetic Experience and Critical Design, The MIT Press, USA.

PopNoir
Exhibition Catalogue: PopNoir, Israel Museum, Jerusalem, Israel.

Towards a Critical Design
Catalogue essay, Le Design Aujourd'hui, Centre Pompidou, France.

--------------------- 2004 ---------------------

Consuming Monsters
Cluster 04: Biotech, Turin, pp 76-90, Italy.

--------------------- 2002 ---------------------

Hertzian Tales (Korean Translation)
Translation: Haecheon Park, Sizirak Publishing Co. Seoul, Korea.

--------------------- 2001 ---------------------

Notopia: Leaky Products/ Urban Spaces
An Other Architecture, Johnathan Hill (ed), London: Routledge, 2001.

Love, Luck and Loneliness in a Global Economy
Catalogue introduction, Global Tools, K?nstlerhaus, Vienna.

Rumours
Mutations, Hans Ulrich Obrist (ed), Arc en R?ve Centre d?Architecture, France.

Design Noir
The Secret Life of Electronic Objects, August/Birkh?user, London/Basel.

--------------------- 2000 ---------------------

Project #26765 - FLIRT
Flexible Information and Recreation for Mobile Users, Fiona Raby with Ben Hooker, CRD Research, Royal College of Art, London, UK.

--------------------- 1999 ---------------------

Hertzian Tales (First edition)
CRD Research, Royal College of Art, London, UK.

The Object as Discourse
Alex Seago and Anthony Dunne, New Methodologies in Art and Design Research, Design Issues Vol 15, no. 2, pp 11-17.

--------------------- 1998 ---------------------

Tuneable Cities
Architects in Cyeberspace 2, Neil Spiller (ed), pp 78-79, Arcitectural Design, Vol 68 No 11/12.

Hertzian Tales and Other Proposals
Frequencies: Investigations into Culture, History and Technology, pp 46-58, inIVAnnotations 3, inIVA, London.

Real Fiction
Catalogue Essay: Dominique Gonzalez-Foerster / Pierre Huyghe / Philippe Parreno, ARC - Musee, d?Art Moderne de la Ville de Paris, Paris, pp 28-34.

--------------------- 1996 ---------------------

Conceptual Adverts
Anna Sanders, L'Histoire d'un Sentiment, First Character/First Issue, Pierre Huyghe and Philippe Parreno, France.

--------------------- 1995 ---------------------

Fields and Thresholds
Architects in Cyberspace, Architectural Design, Neil Spiller (ed), No 118.
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--------------------- 1992 ---------------------

Form Follws Software
Review of Metropolis: Tokyo Visions (Design Museum) for Blueprint, 1992, UK.